{"id":166,"date":"2007-05-19T10:58:16","date_gmt":"2007-05-19T09:58:16","guid":{"rendered":"http:\/\/www.nivas.hr\/blog\/2007\/05\/19\/hell-its-about-time\/"},"modified":"2007-05-19T10:59:48","modified_gmt":"2007-05-19T09:59:48","slug":"hell-its-about-time","status":"publish","type":"post","link":"https:\/\/www.nivas.hr\/blog\/2007\/05\/19\/hell-its-about-time\/","title":{"rendered":"Hell, it&#8217;s about time"},"content":{"rendered":"<p>Over this week, Blizzard.com featured in chronological order game after game that Blizzard produced. Last game was under a big question mark, and somewhere during the European night Blizzard announced the new title. Over the last 24 hours bandwidth of the world was humming with Blizzard&#8217;s server&#8217;s data, as millions of people (by millions i mean trillions, and by people i mean mostly Korean) were hitting REFRESH button.<\/p>\n<p>New game is Starcraft II, check it at <a href=\"http:\/\/www.starcraft2.com\">StarcraftII.com<\/a>, be sure to download the trailer.<\/p>\n<p>Alright, now to the fascinating part.<\/p>\n<p>When you pool up all the stuff that was done for this release, and here is a quick overview; 3D animations rendering, engine screenshots, website, entire launch event, statue of one of the heroes (limited edition), all the background work, bla bla bla bla bla bla, &#8230; you realise that there were A LOT of people involved in this so far.<\/p>\n<p>Now, isn&#8217;t it fascinating that NOT A SINGLE ONE leaked? Of all those people working, not anyone gave a faintest clue. How is that statisticaly possibe? Screw statistics, how is that HUMANELY possible? &#8220;Hi honey, yes, i rendered Starcraft 2 animation today at work&#8221;. The next day postman and neighbour knows, and the next day Digg knows. But noone leaked a single grain of information. Even if you do not like games, if you do not like Starcraft, you have to admire this MEGA success of keeping secret. Amazing.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over this week, Blizzard.com featured in chronological order game after game that Blizzard produced. Last game was under a big question mark, and somewhere during the European night Blizzard announced the new title. Over the last 24 hours bandwidth of the world was humming with Blizzard&#8217;s server&#8217;s data, as millions of people (by millions i&#8230;<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/posts\/166"}],"collection":[{"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/comments?post=166"}],"version-history":[{"count":0,"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/posts\/166\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/media?parent=166"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/categories?post=166"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.nivas.hr\/blog\/wp-json\/wp\/v2\/tags?post=166"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}