flash – nivas,b:=log() https://www.nivas.hr/blog This is a blog from the Nivas.hr crew to the galaxy of unknown. Tue, 06 Oct 2009 01:02:23 +0000 en-US hourly 1 https://wordpress.org/?v=5.8.2 Glimpse of Flash on iPhone https://www.nivas.hr/blog/2009/10/06/glimpse-of-flash-on-iphone/ https://www.nivas.hr/blog/2009/10/06/glimpse-of-flash-on-iphone/#respond Tue, 06 Oct 2009 00:50:48 +0000 https://www.nivas.hr/blog/?p=1481 At MAX 2009 in Los Angeles, Adobe announced release of #3 most wanted iPhone feature – Flash on iPhone. Well, not full, FULL support of course. They will not be adding Flash support in Safari mobile browser if that’s what you were hoping. Instead they will add support to announced Flash CS5 beta for conversion of Flash 10 AS3 to standalone iPhone apps.

Flash grew up to be a real monster in last few years and that’s probably the only real reason why Apple did not put it in iPhone so far. Flash Lite just doesn’t fit into profile of multimedia web experience and full blown desktop Flash version was just too much to fit into iPhone poor underclocked 412 MHz CPU. Latest 3GS iPhone has 833 MHz CPU underclocked to 600 MHz, and I can’t help to wonder, is this 188 Mhz change in performance really enough for Flash to run remotely smooth?

Adobe said Flash CS5 public beta should by out by the end of 2009, so we all just have to wait and see.

Meanwhile, check out this crazy Flash on iPhone Myth Busters inspired video from MAX:

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Loading…. loading… PRETTYLOADED! https://www.nivas.hr/blog/2009/04/28/loading-loading-prettyloaded/ https://www.nivas.hr/blog/2009/04/28/loading-loading-prettyloaded/#respond Tue, 28 Apr 2009 09:40:46 +0000 https://www.nivas.hr/blog/?p=1090 Prettyloaded is new crazy project from Big Spaceship crew. Their tribute to the vanishing art of Flash preloaders.

In times before fiber optics and broadband connections in our homes, advanced Flash sites took ages to load. While site was loading, the fancier loader you had, the more chances you got to keep visitors on site. Once site was loaded, you wouldn’t see preloader in it’s full glory ever again. Not until now!

preloading

ps. prettyloaded.com can and will mesmerize you. You have been warned. :)

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Flash Player 10 released https://www.nivas.hr/blog/2008/10/21/flash-player-10-released/ https://www.nivas.hr/blog/2008/10/21/flash-player-10-released/#respond Mon, 20 Oct 2008 23:50:44 +0000 https://www.nivas.hr/blog/?p=635 It’s only been a little more than a year since the release of CS3, but Adobe is at it again. Newest version of Creative Suite is here. Our main man Daemon is going to be speaker tomorrow at CS4 launch party here in Zagreb, but more on that after the event.

Meanwhile, we all can glory on the fact that Flash Player 10 release is finally out. If you somehow managed to miss all those banners Adobe placed around the web, and Flash 9 auto update failed big time (like me) go get it now (official release v10.0.12.36). New features list looks really interesting, but not for such high release number. I would name it v9.5. not v10.

Download debug and standalone players, read release rotes and let’s get started.
Ok, new features are always welcomed, but Adobe isn’t very good at announcing the changes to old functionality. What you probably found out the hard way is that Sound API (Adobe, MAKE SOME NOISE) and FileReference class are changed. Security changes to FileReference class for example broke every single existing Flash content upload on the web (so popular those days).

Can’t wait to test new text engine, font embeding and encoding. Hope it works otherwise, I’ll have to skip yet another Flash version. Keep you posted! :)

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Orientation, Navigation, Geolocation! https://www.nivas.hr/blog/2008/10/16/orientation-navigation-geolocation/ https://www.nivas.hr/blog/2008/10/16/orientation-navigation-geolocation/#respond Thu, 16 Oct 2008 01:23:24 +0000 https://www.nivas.hr/blog/?p=548 I was not so good at geography at school, but I always liked maps. Especially the old vintage antique ones, and sea maps. Also, I like to travel and I think of my self as one of those people who can easily orientate in space (although I could never imagine my self navigating a sea ship at stormy night using nothing but sextant). Going to place you have never been before – be it a new continent, a street in foreign city or a dirt road leading to an gourmet restaurant in Istria is always a challenge.

The challenge which by little help of modern marvel becomes a walk in the park. Originally developed by US Dept. of Defense, GPS and can now be found in cameras, phones even arm watches. My trusty Garmin nüvi 760 packed with maps of Europe and best set of maps for our region – AdriaRoute and SCG ROUTE never let me down so far. Even my last phone Noka E71 is A-GPS enabled device. Nokia Maps (or Yahoo Maps and Google Maps for that matter) have really bad coverage of streets in Croatia so are basically useless for navigation. But Garmin Mobile XT runs on Symbian very well and you can use the same maps as mentioned above. Since my mobile phone is internet enabled too, with the help of GPS device the possibilities for navigation and orientation are practically limitless. Right? Right?

Wrong. Why? Because browser (Opera Mini) and Flash Lite 3 can’t communicate with GPS device. Actually Flash Lite can communicate with GPS trough KunerLite S60 RAD, and Opera Mobile (because it supports javascript) can communicate with GPS trough similar expensive middle-ware called GPSGate, but all that is far far away from becoming a standard.

Good news is that couple of days ago Mozilla Labs released experimental geolocating plug-in for Firefox called Geode which would help websites locate you. All that conforming to the W3C Geolocation specification. Beta plugin uses single hard-coded location provider (utilizing proprietary Skyhook’s Loki technology) to map your local Wifi hotspot or cell towers GPS location in your area to your location. If this started to freak you out, fear not – users can decide what level of location information they want to reveal to a website, ‘exact location’, ‘neighborhood’, ‘city’ or ‘nothing’. None of this obviously doesn’t work in Croatia so it’s NOTHING by default for us. If you are reading this from other part of the universe – check the demo here.

Mozilla says that in final version location will be provided by one or more user selectable service providers and methods, e.g. GPS-based, WiFi-based, ip2location, manual entry, etc. What is even more interesting is that this plugin will be in core of the upcoming beta releases of Firefox 3.1, as well as alpha releases of Fennec (Mobile Firefox).

This is pretty good damn news from Mozilla because proprietary solutions like Skyhook’s XPS or Garmin Communicator (plugin which enables your browser to talk to Garmin GPS) don’t provide enough user coverage for worldwide usage.

When I touched standards, it have to mention a new standard proposed to IETF this year called HTTP Enabled Location Delivery (HELD) which proposes a standardized way to ask the network (Location Information Server (LIS)) for the location of the device. This is still a proposal, and years away from worldwide implementation, but if nothing, I at least expect Jack Bauer to catch criminals by “hacking the HELD” in new season of 24. :)


Garmin Mobile XT

Nokia Maps
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Pixels are classic (filmed in Papervision3D) https://www.nivas.hr/blog/2008/08/21/pixels-are-classic-filmed-in-papervision3d/ https://www.nivas.hr/blog/2008/08/21/pixels-are-classic-filmed-in-papervision3d/#respond Thu, 21 Aug 2008 17:48:40 +0000 https://www.nivas.hr/blog/?p=454 When I saw Radiohead’s “House of Cards” video I was truly amazed how pixels can look good in 2008. What does that video have in common with Papervision3D? Press play on player and read on…

In production of this video they haven’t used any cameras, but data from 3D laser-enhanced scanners. The Making-of “House of Cards” video is pretty crazy, check it. If you wanna get freaky with pixels – Google Code is hosting the Data Visualization application and accompanying iGoogle gadget. Interactive Flash piece was made by Aaron Meyers (Torrent Raiders, Digg Swarm) and Aaron Koblin using Papervision 3D. It’s pretty slick.

But all this is nothing compared to this baby. Benoit Beausejour from Turbulent built crazy demo using Papervision3D effects branch which transforms video stream to something similar and very very cool. Be sure to check it in full screen playing Kraftwerk’s “Little Computer People”! WOOHOO GO PV3D! :)

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First Flash Lite Project ported to the iPhone/iPod Touch https://www.nivas.hr/blog/2008/07/03/first-flash-lite-project-ported-to-the-iphoneipod-touch/ https://www.nivas.hr/blog/2008/07/03/first-flash-lite-project-ported-to-the-iphoneipod-touch/#respond Thu, 03 Jul 2008 07:59:31 +0000 https://www.nivas.hr/blog/?p=336 Off course, not thanks to Apple, but thanks to couple of very creative guys.

Thomas Joos did the porting of his Flash Lite app using the b.Tween framework which sits on top of barefootsoft’s EyeGT technology. eyeGT is multi platform highly efficient graphic renderer, capable of handling vector graphics and bitmaps. Think about eyeGT as a Windows GDI+ or Mac OSX Quartz2D on steroids, heavily optimized and designed from the ground up for mobile. This is NOT a iPhone Flash Player (Lite or otherwise), but rather a sets of tools, a graphical engine (eyeGT) and a framework (b.Tween) that extract, rework, and optimize the Flash application, turning it into a fully native and compilable Objective-C/C++ application that doesn’t require any runtime, thus complying with the iPhone SDK requirements. Crazy stuff! :)

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Google improved Flash crawling… but why? https://www.nivas.hr/blog/2008/07/02/google-improved-flash-crawling-but-why/ https://www.nivas.hr/blog/2008/07/02/google-improved-flash-crawling-but-why/#comments Wed, 02 Jul 2008 02:53:33 +0000 https://www.nivas.hr/blog/?p=335 Google has been developing a new algorithm for indexing textual content in Flash files. They teamed up with Adobe and improved the performance of Flash indexing algorithm. Stop cheering, calm down and continue reading. :)

This was a great news for Flash beginners but real problem lies a bit deeper inside complex Flash architecture which can’t be that easily indexed. No, this won’t magically bring SEO to your Flash website. No, this won’t lift your pagerank to a new heights. The algorithm it self has few rather nasty caveats which actually can, in my opinion, bring more confusion than good search results.

Even with new improvements, Google spider:

  • is not able to index text in additional flash content you may be loading (trough bootstrap loader with XML or something) and even if, by some miracle it does get indexed it won’t be connected anyhow to other crawled text content in Flash files you may be using on your website.
  • can’t really cope with different crazy javascript flash embedding techniques (eg swfobject and such)
  • doesn’t understand graphics and FLV’s

Knowing that and being hardcore Flash fanatic as I am, I contemplated a bit around Flash crawling concept. I can only speculate how Google crawls Flash these days, but I remember tool from couple of years ago called swf2html.exe shipped with Flash Search Engine SDK.I suppose search engines used that, for retrieving text from Flash files. The tool was not updated since Macromedia wrote it in 2002 but you can check it here.

Indexing Flash content by extracting strings of text from Flash files completely invalidates the purpose of Flash as a complex and feature rich presentation technology. Many parts of website are basically graphics with static text, or are dynamically loaded or generated. If you ignore that graphical-textual content (and you have to since crawler doesn’t have OCR), and index just a text content, the search engine user will get confusing, or even very dangerous results. Partially indexed misleading information is more dangerous than no information at all. Flash RIA applications in 99% cases use dynamically populated lists so I am not sure that Google will be able to crawl those sites either.

This is like having a tour guide, to guide you trough city in which he has never been before, and in country which language he doesn’t speak fluent. Thank you but, I think I’ll pass.

Correct my if I am wrong, but solution is pretty simple and it works great – If you are building Flash website, build an XHTML fallback version of the website. Google knows and loves valid markup structure and there are still many corporate users which can’t install (or upgrade) Flash because their system administrator is a noob. By having XHTML version you can even better control the content you want to get indexed and non Flash users will thank you too.


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Gas! Gas! https://www.nivas.hr/blog/2008/06/11/gas-gas/ https://www.nivas.hr/blog/2008/06/11/gas-gas/#respond Tue, 10 Jun 2008 23:11:32 +0000 https://www.nivas.hr/blog/?p=312 Cartography and satellite images never stop to impress me. Ingenious usage of it to be more precise. I freaked out first time I saw Goggles, and today I found this – Gamequakes Driving Simulator. It’s a really nice and fast implementation of Google Maps API for Flash. But I think Goggles got it better with an airplane.

btw, click here and put this in background while you are playing to understand the full potential of this post title. :) Not!

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Freaky fscommand issues in Flash Player 9 and as2 project https://www.nivas.hr/blog/2008/06/08/freaky-fscommand-issues-in-flash-player-9-and-as2-project/ https://www.nivas.hr/blog/2008/06/08/freaky-fscommand-issues-in-flash-player-9-and-as2-project/#comments Sun, 08 Jun 2008 15:07:31 +0000 https://www.nivas.hr/blog/?p=310 I spent couple of hours trying to figure this one out, so at the end of my thorny journey I decided to share this with all of you.

I have a lot of old standalone projector AS2 Flash 8 projects. Each one begins with fscommands that switch player to fullscreen and setup rest of the stuff.
[ftf w=”480″ h=”250″]fscommand(“allowscale”,”false”);
fscommand(“fullscreen”, “true”);
fscommand(“trapallkeys”, “true”);
fscommand (“showmenu”, “false”);

escKey = {};
escKey.onKeyDown = function(){
if(Key.getCode() == Key.ESCAPE){
fscommand(“quit”, “”);
}
};
Key.addListener(escKey);
fscommand(“trapallkeys”, “true”);[/ftf]
Well, that worked just fine before Flash 9. But today I had to build a simple AS2 game and wanted to do the same – upon starting, goto fullscreen, send all key events… Upon publishing, my game didn’t want to go to fullscreen. To make things even more stranger – not even pressing CTRL+F didn’t switch to fullscreen! As it turned out,

fscommand("trapallkeys", "true");

was causing problems. After commenting that line out everything worked fine… except capturing of key events – a major factor to my game.

But, BEHOLD! Few hours later, a magical combination of TRUE, true, and false, FALSEs, finally worked out:
[ftf w=”480″ h=”120″]fscommand(“allowscale”,”FALSE”);
fscommand(“fullscreen”, “TRUE”);
fscommand (“showmenu”, “false”);
fscommand(“trapallkeys”, “true”); [/ftf]

Why is this happening, I don’t, but I am glad I made it work. More people reported similar problems with fscommand in Flash 9:

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Office buzzz! https://www.nivas.hr/blog/2008/06/03/office-buzzz/ https://www.nivas.hr/blog/2008/06/03/office-buzzz/#respond Tue, 03 Jun 2008 00:27:39 +0000 https://www.nivas.hr/blog/?p=308 buzzword

I remember BuzzWord back some time ago when it was in early beta. It was shiny and you could write text and make it bold. But, when Adobe acquired Virtual Ubiquity last October, the project gained significant momentum. Behold the Adobe’s Online Office Suite – Acrobat.com. To make a full circle around the web and back, Adobe released Acrobat 9 which is now more than just internet aware with full support for Flash! (Good God.. we all need new hardware now!).

I don’t use online office apps and I never will but I do not underestimate the great potential in them. Google, Microsoft, Adobe… All high rollers have a suite of their own and each has a benefit of their own. Google did brilliant job with their own xhtml/css/javascript tools, and now Adobe with their Flash RIA counterpart. But if I would have to choose, I would definitely choose Google, if not for speed, then for their abnormal server network.

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Papervision3D 2007 Q3 showreel rox! https://www.nivas.hr/blog/2007/11/17/papervision3d-2007-q3-showreel-rox/ https://www.nivas.hr/blog/2007/11/17/papervision3d-2007-q3-showreel-rox/#respond Sat, 17 Nov 2007 17:08:53 +0000 https://www.nivas.hr/blog/2007/11/17/papervision3d-2007-q3-showreel-rox/

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Flash Player 10 / CS4 Diesel ‘n’ stuff https://www.nivas.hr/blog/2007/11/06/flash-10-cs4-diesel-n-stuff/ https://www.nivas.hr/blog/2007/11/06/flash-10-cs4-diesel-n-stuff/#comments Mon, 05 Nov 2007 23:53:19 +0000 https://www.nivas.hr/blog/2007/11/06/flash-10-cs4-diesel-n-stuff/ News travel pretty slow, for few of us who were unable to attend all those brilliant flash events around the world. Just until recently I was completely unaware of new codename for Flash CS4 – Diesel. Not Vin Diesel, not bio diesel, just plain diesel. I guess somebody at Adobe must had owned Citroen ZX. See for your self. :)

I remember that Daemon talked what he saw something like that on the MAX, and If I understood him correctly, CS4 will completely change how timeline works, After Effects look-a-like tweening? They also managed to get video preview into the IDE, advanced tweening engine and Inverse Kinematics tween animation. Wohoo! Except, I don’t care about the timeline tweening. :) I am eager to hear more about Flash Player 10, ECMAScript 4, typed arrays and all that strange stuff that designers ignore by default. :)

Check out this pirate video of CS4 Diesel tweening in action:

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Embed this! https://www.nivas.hr/blog/2007/10/07/embed-this/ https://www.nivas.hr/blog/2007/10/07/embed-this/#respond Sun, 07 Oct 2007 11:27:38 +0000 https://www.nivas.hr/blog/2007/10/07/embed-this/ New 2.0 beta version of SWFObject is out (previously known as flashobject, then swfobject, then SWFFix project). Over the years, it become the de-facto standard for embedding Flash/Flex content in xhtml friendly cross browser compliant valid way.

The new version is a complete rewrite from SWFObject 1.5, so it needs to be tested like hell before officially launch because it will replace the older SWFObject and UFO scripts. And since they have Adobe involved, they will be including this embed system in the Adobe authoring tools in the future. GREAT NEWS! Meanwhile, grab the beta from google code.

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Recent Papervision achievements https://www.nivas.hr/blog/2007/10/07/recent-papervision-achievements/ https://www.nivas.hr/blog/2007/10/07/recent-papervision-achievements/#respond Sun, 07 Oct 2007 10:39:52 +0000 https://www.nivas.hr/blog/2007/10/07/recent-papervision-achievements/ Strict deadlines and gazillion other distractions completely distanced me from writing about important things… like Papervision3D for example! :) So, you probably already heard that Papervision3D got the award for the 3D category on the 17th Flashforward Film Festival. HELL YEAH! But, have you seen the awesome Spaceship Demo by C4RL05 from his FlashForward presentation? Mmmm! Sooo fineee!
spaceship

Also, you have to checkout Tim Knips incredible BVH mocap importer! Motion capturing is one of those things that allays impressed me, and seeing it work so good in Papervision, just blows my mind.
bvh

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Dynamic class names are neat https://www.nivas.hr/blog/2007/10/04/dynamic-class-names-are-neat/ https://www.nivas.hr/blog/2007/10/04/dynamic-class-names-are-neat/#comments Thu, 04 Oct 2007 14:24:14 +0000 https://www.nivas.hr/blog/2007/10/04/dynamic-class-names-are-neat/ Attaching movieclips to the stage in AS3 is easy. But what if we need to attach a movieclip with dynamically created name?
var page:MovieClip = new ["page"+i]; // won't work :)

But this will:
[ftf w=”490″ h=”130″]
var dynamicClass:String = “page” + i;
var classRef:Class = getDefinitionByName(dynamicClass) as Class;
var page:MovieClip = new classRef();
addChild(page);
[/ftf]

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Flash Lite 3 fun https://www.nivas.hr/blog/2007/10/02/flash-lite-3-fun/ https://www.nivas.hr/blog/2007/10/02/flash-lite-3-fun/#respond Tue, 02 Oct 2007 18:33:05 +0000 https://www.nivas.hr/blog/2007/10/02/flash-lite-3-fun/ Today Adobe announced the availability of Adobe Flash Lite 3 software. You can download Flash Lite 3 Update for Flash CS3 Professional and Flash Lite 3.0 update for Device Central CS3 but no Flash Lite 3 Player it self. They say Flash Lite 3 Developer Edition will be available for download in early November 2007 and if somebody is interested in testing Flash Lite 3 content before the availability of the Developer Edition, it should send them an email. This interim build of Adobe Flash Lite 3 Developer Edition has been certified only on the Nokia N95 device. Isn’t that cute? But it’s WRONG!

I sent them an email anyways because I have to check if it will work on my N80 (which also supports s60 3rd gen as N95). I am really interested what this baby can do. By specs, compared to FL2.1, FL3 brings increased performance by 15-20% in ActionScript, improved rendering performance by 20-30%, better memory management and support for Flash Video (FLV) with Sorensen & On2 codecs and RTMP Streaming. You can check full version comparison here.

Both those new Flash CS3 updates take *AGES* to install (and I have really fast workstation) and they both are infected with no-text-in-installer virus. Just click your way man, click your way… This first happened to me with AIR CS3 update, but I thought “Oh, it’s my crazy XP playing tricks on me!”. Adobe – WTF?! This reminds me on crazy ATI driver uninstaller but. Left button – empty, right button – empty. Which one will you click? Right one! :)

cs3updatr

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Flash Player 10 aka Astro announced https://www.nivas.hr/blog/2007/10/01/flash-player-10-aka-astro-announced/ https://www.nivas.hr/blog/2007/10/01/flash-player-10-aka-astro-announced/#respond Mon, 01 Oct 2007 19:30:07 +0000 https://www.nivas.hr/blog/2007/10/01/flash-player-10-aka-astro-announced/ My main man C4RL05 just got back from the Adobe’s MAX keynote in rainy Chicago. He reports that they announced “Astro” aka Flash Player 10 and demonstrated it’s top 3 new features: better text handling, custom filters and something they call “simple 3D”. The custom filters allow people to create their own using a language called Hydra. Runtime execution seemed similar to the predefined filters. I think this could be really useful for shading and special effects. C4RL05 is disappointed by 3D features, and lack of 3D hardware support. I just want to see how they bettered font embedding in text components. :)

Update: 03.10.2007. – checkout sneak peak video from youtube

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How on Earth do you embed font in CS3 TextArea? Adobe documentation team WTF? https://www.nivas.hr/blog/2007/09/29/how-on-earth-do-you-embed-font-in-cs3-textarea/ https://www.nivas.hr/blog/2007/09/29/how-on-earth-do-you-embed-font-in-cs3-textarea/#comments Sat, 29 Sep 2007 19:22:57 +0000 https://www.nivas.hr/blog/2007/09/29/how-on-earth-do-you-embed-font-in-cs3-textarea/ While working on my last AS3 project, I wanted to cut my self some slack (spare some time), and instead of building TextField + scroller – use CS3 prebuilt TextArea component. Off course, not only that I didn’t achieve what I intended, I also spent 3 hours trying to figure that shit out.

I figured out that:

  • you STILL have to embed fonts if you masked TextArea (TextField too),
  • Online Flash CS3 Documentation is not what it should be.

Just, please take a look at the following link (Flash CS3 Documentation > Programming ActionScript 3.0 > Working with text > Advanced text rendering). There is absurd line that says: “The exact method of embedding a font file into your application’s SWF file varies according to your development environment.”. Well, HELLO? What is that page I am looking at then? Adobe’s help site is pretty awful (not as bad as ATI/AMD merged support sites – they are the worst), advanced searching is impossible and ordinary search gives you results that have no meaning. If you are looking for something on Adobe’s site related to Flash9 – my bet is you won’t find it.

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Go Moses, GO! https://www.nivas.hr/blog/2007/09/19/go-moses-go/ https://www.nivas.hr/blog/2007/09/19/go-moses-go/#comments Wed, 19 Sep 2007 01:24:26 +0000 https://www.nivas.hr/blog/2007/09/19/go-moses-go/ Woot, Moses finally announced what he’s been cooking – Go animation system aka Fuse3. It was a bloody time. :) Go won’t be a kit solution like Fuse or Tweener, but a lightweight set of base classes highly extensible architecture for creating own AS3 animation tools. His primary goal is to to encourage developers to use tweening, physics and 3D together. Beta will be opening very soon so stay tuned for more details. In meantime check out what Moses is up to!

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What just happened to video on the web? Flash, that’s what! https://www.nivas.hr/blog/2007/08/24/what-just-happened-to-video-on-the-web-flash-thats-what/ https://www.nivas.hr/blog/2007/08/24/what-just-happened-to-video-on-the-web-flash-thats-what/#respond Fri, 24 Aug 2007 00:32:21 +0000 https://www.nivas.hr/blog/2007/08/24/what-just-happened-to-video-on-the-web-flash-thats-what/ Ive been pretty busy last couple of days and I completely missed new public beta released of Flash Player 9 (codenamed “Moviestar”) which is available now on labs. I suspected something like this could happen,when Adobe introduced video hardware acceleration and dual core support in last beta update. Well, together with the bunch of fixes, component caching and full screen improvements, new beta 3 of Flash Player now supports HD capable H.264 video and HE-AAC audio codecs – or in other words very limited sub set of MPEG-4, 3GP and QuickTime movie support. You can load and play .mp4,.m4v,.m4a,.mov and .3gp files using the same NetStream API you use to load FLV files. Anyways Tinic Uro has a great post on his blog covering all the technical details of this new update.

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