Comments on: The little Android Ideos https://www.nivas.hr/blog/2011/04/15/the-little-android-ideos/ This is a blog from the Nivas.hr crew to the galaxy of unknown. Wed, 27 Apr 2011 16:56:36 +0000 hourly 1 https://wordpress.org/?v=5.8.2 By: WP https://www.nivas.hr/blog/2011/04/15/the-little-android-ideos/comment-page-1/#comment-755430 Wed, 27 Apr 2011 16:56:36 +0000 https://www.nivas.hr/blog/?p=1953#comment-755430 The problem with the non aligned pixels is the problem with the low end devices screen resolution and by that not the Android itself. Take an HTC Desire with latest 2.3.3 Gingerbread for example. 1000% and there is no trace of nonaligned pixels. Thx for the ShootMe app tip to help me prove it ;).

]]>
By: Daemon https://www.nivas.hr/blog/2011/04/15/the-little-android-ideos/comment-page-1/#comment-755429 Wed, 27 Apr 2011 12:03:59 +0000 https://www.nivas.hr/blog/?p=1953#comment-755429 iOS applications need to adjust to at least three differnet resolutions (iPhone, iPhone Retina, iPad). This means that any good designer will create three sets of graphics. Looking at Android resolutions, three sets would be enough to have everything pixel-perfect. Lazy, that’s what they are. Lazy.

]]>
By: phz https://www.nivas.hr/blog/2011/04/15/the-little-android-ideos/comment-page-1/#comment-755417 Sat, 16 Apr 2011 15:36:02 +0000 https://www.nivas.hr/blog/?p=1953#comment-755417 FYI, Android just like PC doesn’t come with predictable set of hardware but it has to support a wide variety of hardware and screen resolutions. That’s probably why those “horrific” icons are not perfectly aligned to pixels. Iphone comes with predefined resolutions you can count on and OS is well adjusted.

Most probably icons were drawn using vector images so they can easily be scaled for various screen sizes. And probably these icons are used on a variety of Huawei phones – simply rescaling them instead of drawing pixel by pixel for each possible resolution.

So it’s not entirely designer’s problem.

]]>